Halo sobat PW, cuma ingin menginformasikan bahwa char Saya dengan nick: MSIkoko sudah pindah tangan, ma'af atas segala kesalahan.
Demikian pemberitahuan ini dibuat tanpa ada unsur paksaan dari pihak manapun, atas perhatiannya diucapkan terima kasih.
H. M. Sofyan Isnian, S.Pd
Saturday, 18 June 2011
Monday, 9 November 2009
My Character in Perfect World Indonesia
The name is MSIkoko, Job: Archer, Level: 72, Guild: MahamerU. I haven't been industrious lately. My very best friends who are actually my brothers are "awaliyan" (my older brother, job: warrior) and "54124N" (my younger brother, job: priest). Remember, when you encounter me, it's a person whose age is 25 years old playing WKWKWK.
Monday, 31 August 2009
DOA 2 Hardcore Bug (everyone knows, I think)
I still play this fast-paced fighting game sometimes when I have some free time. I knew this bug about six years ago, this bug applies in any difficulty levels.
Info about the default Keys:
u: up
d: down
b: back
f: forward
uf: up+forward
fd: forward+down
db: down+back
bu: back+up
p: punch (triangle)
k: kick (circle)
h: free (square) / hold if simultaneously pushed with db, bu or b / block
t: throw (x)
Note: if you see a command like this: b, f + p means that you have to push back first, then forward instantly followed by p (triangle) button or push the f (forward) and p (triangle) button simultaneously.
Just for some information; my favorite character is Ein/Hayate, I often use the b, f + p or d, fd, f + p moves, these moves actually the basic moves of Karate. If you use one of these moves and it hits the opponent directly (he/she doesn't block your attack), he/she may be thrown back really fast and lies for a while on the ground, once you are in this condition, juts keep using the same moves until he/she gets back on his/her feet (but don't try to hit him/her with this same move if he/she has recovered or he/she will definitely hold your attack and does critical damage to you), after he/she stands up all you have to do is to use the strongest throw move of your character, here I frequently use the fd, fd + t move as this is the best throw move for Ein. You can even do extreme damage if your opponent is cornered (trapped between you and the wall or the Danger Zone).
If this is the 1st round, this trick will work in 96% certainty. After succeeding, do other moves for a while as the AI will memorize your pattern.
Of course, sometimes, the enemy fight fiercely like a hungry tiger, there is nothing much you can do but to pause the game and see carefully or guess what he/she going to do next, nevertheless, I don’t really like this method.
Furthermore, you might consider doing this move f + p + k to trick your enemy if you are using Ein because this is the easiest and quite fast tricky move, however, your enemy can simply use high or middle hold to knock you to the ground if you are not careful since this move uses both of Ein's hand to deliver the blow. You are possible to use this same trick with all of the charas in the game, especially Tengu with his u + k move.
The conclusion is if you’re using the same move a lot or successfully strike the enemy with the same move twice (in this case, a move that knocks the enemy down to the ground), the AI tends to commit to memory your move and will anticipate your next move, just simply change your moves if you see some sign of the enemy learning your pattern, or use the strongest throw as I mentioned above.
Jan Lee’s trick. Hit the enemy using the throw move f + t three times consequently, once you succeed, use the f + p, p (this should do the counter blows, then) uf + p (then) bu + k (then) p, p, p, f + p. (Percentage of success: 98%). After doing this, fight normally temporarily, then perform this trick again, consequently, your opponent would go down so fast that you wouldn’t EVEN realize you have won the match.
Exception: Helena is the one who WON’T be fooled so easily, well, she can be caught off guard if you use the trick but I don’t think that’s very common. For me, Helena is the toughest character to fight against and a quite hard character to play as.
Special Thanks to:
Playstation, for making the console for this game
Tecmo, for making this game
My brothers, for helping me to find this trick
If you have better trick please tell me by commenting on this post.
Info about the default Keys:
u: up
d: down
b: back
f: forward
uf: up+forward
fd: forward+down
db: down+back
bu: back+up
p: punch (triangle)
k: kick (circle)
h: free (square) / hold if simultaneously pushed with db, bu or b / block
t: throw (x)
Note: if you see a command like this: b, f + p means that you have to push back first, then forward instantly followed by p (triangle) button or push the f (forward) and p (triangle) button simultaneously.
Just for some information; my favorite character is Ein/Hayate, I often use the b, f + p or d, fd, f + p moves, these moves actually the basic moves of Karate. If you use one of these moves and it hits the opponent directly (he/she doesn't block your attack), he/she may be thrown back really fast and lies for a while on the ground, once you are in this condition, juts keep using the same moves until he/she gets back on his/her feet (but don't try to hit him/her with this same move if he/she has recovered or he/she will definitely hold your attack and does critical damage to you), after he/she stands up all you have to do is to use the strongest throw move of your character, here I frequently use the fd, fd + t move as this is the best throw move for Ein. You can even do extreme damage if your opponent is cornered (trapped between you and the wall or the Danger Zone).
If this is the 1st round, this trick will work in 96% certainty. After succeeding, do other moves for a while as the AI will memorize your pattern.
Of course, sometimes, the enemy fight fiercely like a hungry tiger, there is nothing much you can do but to pause the game and see carefully or guess what he/she going to do next, nevertheless, I don’t really like this method.
Furthermore, you might consider doing this move f + p + k to trick your enemy if you are using Ein because this is the easiest and quite fast tricky move, however, your enemy can simply use high or middle hold to knock you to the ground if you are not careful since this move uses both of Ein's hand to deliver the blow. You are possible to use this same trick with all of the charas in the game, especially Tengu with his u + k move.
The conclusion is if you’re using the same move a lot or successfully strike the enemy with the same move twice (in this case, a move that knocks the enemy down to the ground), the AI tends to commit to memory your move and will anticipate your next move, just simply change your moves if you see some sign of the enemy learning your pattern, or use the strongest throw as I mentioned above.
Jan Lee’s trick. Hit the enemy using the throw move f + t three times consequently, once you succeed, use the f + p, p (this should do the counter blows, then) uf + p (then) bu + k (then) p, p, p, f + p. (Percentage of success: 98%). After doing this, fight normally temporarily, then perform this trick again, consequently, your opponent would go down so fast that you wouldn’t EVEN realize you have won the match.
Exception: Helena is the one who WON’T be fooled so easily, well, she can be caught off guard if you use the trick but I don’t think that’s very common. For me, Helena is the toughest character to fight against and a quite hard character to play as.
Special Thanks to:
Playstation, for making the console for this game
Tecmo, for making this game
My brothers, for helping me to find this trick
If you have better trick please tell me by commenting on this post.
Links for L'arc en ciel's Songs Chords & Lyrics
It's been a long time that i've been trying to find all the chords & lyrics for the famous l'arc en ciel song that are: "Hitomi no Jyuunin", "My heart Draws a Dream", Link", "Dive to Blue", "Snow Drop", and "Niji". I just found some sites for these two weeks ago (maybe because I'm too lazy to look for things like these on the internet or because of playing the well-known fps game; "L4D" too much ^-^). You can go directly to the links I provided here, but most of them don't provide the keys to hit for the chords, so I suggest you to go to http://www.shanemcdonald.org/music/piano-chord-shapes.html if you are beginner (like I am). Anyway, here are the links:
1. Hitomi no Jyuunin: http://www.allguitartabs.com/t/4257/l-arc-en-ciel--hitomi-no-jyuunin--chord
2. My Heart Draws a Dream: http://xflash.wordpress.com/2007/09/02/larcenciel-my-heart-draws-a-dream-chord/
3. Link: http://xflash.wordpress.com/2007/03/10/l%E2%80%99arcenciel-link-chord/
4. Dive to Blue: http://www.azchords.com/l/larcenciel-tabs-7121/divetoblue-tabs-146198.html
You just have to copy these links. If you have the links for both "Niji" and "Snow Drop" chords please let me know, you can give me the links as you comment on this post.
Additionally, to find the full versions of this songs as well as the "hydeless versions" in the mp3 format you can always go to www.4shared.com or www.indowebster.com (this is the best URL for us the Indonesian), just go into the side and type the songs' title in the search menu, I think you just have to get up to speed with the internet browsing system and be patient when downloading the files, because here in Samarinda the download speed is not very fast (just trying to be polite).
1. Hitomi no Jyuunin: http://www.allguitartabs.com/t/4257/l-arc-en-ciel--hitomi-no-jyuunin--chord
2. My Heart Draws a Dream: http://xflash.wordpress.com/2007/09/02/larcenciel-my-heart-draws-a-dream-chord/
3. Link: http://xflash.wordpress.com/2007/03/10/l%E2%80%99arcenciel-link-chord/
4. Dive to Blue: http://www.azchords.com/l/larcenciel-tabs-7121/divetoblue-tabs-146198.html
You just have to copy these links. If you have the links for both "Niji" and "Snow Drop" chords please let me know, you can give me the links as you comment on this post.
Additionally, to find the full versions of this songs as well as the "hydeless versions" in the mp3 format you can always go to www.4shared.com or www.indowebster.com (this is the best URL for us the Indonesian), just go into the side and type the songs' title in the search menu, I think you just have to get up to speed with the internet browsing system and be patient when downloading the files, because here in Samarinda the download speed is not very fast (just trying to be polite).
Monday, 24 August 2009
Pengalaman Membuat Surat Kesehatan di Puskesmas Juanda
Yang harus dibawa:
1. KTP asli dan fotokopinya.
2. Pulpen dan correction pen (tipe-ex) Tentu Saja.
Biaya:
1. Rp. 10.000,00
Langkah-langkahnya ialah sebagai berikut:
1. Lapor pada petugas bahwa ingin membuat surat keterangan kesehatan.
2. Diberi kertas untuk diisi.
3. Selesai mengisi menyerahkan kertas pada petugas yang sama.
4. Petugas mengatakan biayanya sebesar Rp. 10.000,00
5. Saya disuruh membawa kertas yang sudah ditandatangani ke bagian pemeriksaan kesehatan (sebelah kanan).
6. Diukur tinggi, berat badan, dan tekanan darah.
7. Dites buta warna.
8. Setelah selesai diberi kertas untuk diserahkan ke bagian pembuatan surat (sebelah kanannya ruangan ini, masuk belok kanan ujung).
9. Menunggu sebentar dan selesai.
1. KTP asli dan fotokopinya.
2. Pulpen dan correction pen (tipe-ex) Tentu Saja.
Biaya:
1. Rp. 10.000,00
Langkah-langkahnya ialah sebagai berikut:
1. Lapor pada petugas bahwa ingin membuat surat keterangan kesehatan.
2. Diberi kertas untuk diisi.
3. Selesai mengisi menyerahkan kertas pada petugas yang sama.
4. Petugas mengatakan biayanya sebesar Rp. 10.000,00
5. Saya disuruh membawa kertas yang sudah ditandatangani ke bagian pemeriksaan kesehatan (sebelah kanan).
6. Diukur tinggi, berat badan, dan tekanan darah.
7. Dites buta warna.
8. Setelah selesai diberi kertas untuk diserahkan ke bagian pembuatan surat (sebelah kanannya ruangan ini, masuk belok kanan ujung).
9. Menunggu sebentar dan selesai.
Definition of Performance
Chomsky (1965) quoted in Ellis (1986: 6) states that performance consists of the comprehension and production of language. Krashen (1981: 2) states that performance consists of the acquired system, learned system, and utterance of language production. Additionally, Dulay, Burt, & Krashen (1982: 139) states that performance consists of conversation (e.g. learner speech) or composition (e.g. learner writing) of language, moreover, they state that these parts of performance include grammatical morphemes, marking a semantic feature, regularizing rules, archiforms, random alternating, and word-order rules. In addition to that, Selinker (1969) quoted in Spolsky (1989: 32) says that, in the scope of second language acquisition, performance is the speaker’s attempt to produce a foreign form, i.e. both his errors and his non-errors. Moreover, he confirms that a performance can be seen in the behaviour of second language learners attempting to emulate the target language speaker’s norm or competence. Furthermore, Spolsky (1989: 46) himself says that performance consists of passive knowledge that is receptive skills such as understanding speech or written text and active knowledge that is productive skills such as speaking and writing.
Based on the opinions above the writer concluded that performance consists of the individual’s comprehension and production of language that consist of receptive skills such as understanding speech or written text and active knowledge that is productive skills such as conversation or speaking and writing or composition which include the language components.
References:
Ellis, Rod. Understanding Second Language Acquisition. Oxford University Press. 1986.
Dulay, Heidi., Burt, Marina., and Krashen, Stephen. Language Two. New York: Oxford University Press. 1982.
Krashen, Stephen D. Second Language Acquisition and Second Language Learning. New York: Pergamon Press. 1981.
Spolsky, Bernard. Conditions for Second Language Learning. New York. Oxford University Press. 1989.
Based on the opinions above the writer concluded that performance consists of the individual’s comprehension and production of language that consist of receptive skills such as understanding speech or written text and active knowledge that is productive skills such as conversation or speaking and writing or composition which include the language components.
References:
Ellis, Rod. Understanding Second Language Acquisition. Oxford University Press. 1986.
Dulay, Heidi., Burt, Marina., and Krashen, Stephen. Language Two. New York: Oxford University Press. 1982.
Krashen, Stephen D. Second Language Acquisition and Second Language Learning. New York: Pergamon Press. 1981.
Spolsky, Bernard. Conditions for Second Language Learning. New York. Oxford University Press. 1989.
Definition of Behavior
Burton (1962: 97) states that behavior is a characteristic way of reacting; it is integrated collection of meanings; appreciations, and specific skills. A behavior is the way an individual carries over into action what has been learning. Additionally, Carroll (1969: 28) states that behavior is something people do in consequence of how things seem to them. Crow & Crow (1956: 7, 9) explicates that behaviors are all of a person’s dynamics and functional reactions, they are the resultants of inner motivation or environmental stimulation, they are motivated by inner wants and urges, as well as being stimulated by external environmental conditions and situations, including human interrelationship, it is Furthermore, Frandsen (1967: 668) explains that behavior is an organization of specific responses adapted to a particular purpose. In addition, Gage & Berliner (1984: 178) states that behavior is the stable traits of persons. Moreover, Morse (1969: 536) says that behavior is the cumulative outcome of complex interactions between genetic and environmental factors. Smith & Hudgins (1964: 325) clarify that behavior includes the things people do, what they say, how they feel, and what they think.
From the experts’ definition above, the writer concludes
In this research, parents’ attitude is a stable characteristics or traits of parents that emphasize a feeling (love, emotion, agreement, evaluation, tendency to react positively and negatively, or some degree of acceptance or rejection) and closely related aspects such as opinion and way of thinking organized through experience toward students’ learning.
References:
Burton, Dwight L. 1964. Literature Study in the High School. Revised Edition. Florida State University: Holt, Rinehart and Winston.
Caroll, Herbert A. Mental Hygiene. The Dynamics of Adjustment. New Jersey: Prentice-Hall, Inc., Englewood Cliffs. 1969.
Crow, Lester D., and Crow, Alice. Human Development and Learning. Ram Nagar, New Delhi: Eurasia Publishing House (Pvt) Ltd. 1956.
Frandsen, Arden N. Educational Psychology. New York/St. Louis/San Francisco/Toronto/London/Sydney: Mc Graw-Hill, Inc. 1961, 1967.
Gage, N. L., and Berliner, David C. Educational Psychology. Boston: Houghton Mifflin Company. 1984.
Morse, William C., and Wingo, G. Max. Psychology and Teaching. Glenview, Illinois: Scott, Foresman and Company. 1962, 1969.
Smith, Louis. M., and Hudgins, Bryce. B. Educational Psychology. An Application of Social and Behavioral Theory. New York: Alfred. A. Knopt. 1964.
From the experts’ definition above, the writer concludes
In this research, parents’ attitude is a stable characteristics or traits of parents that emphasize a feeling (love, emotion, agreement, evaluation, tendency to react positively and negatively, or some degree of acceptance or rejection) and closely related aspects such as opinion and way of thinking organized through experience toward students’ learning.
References:
Burton, Dwight L. 1964. Literature Study in the High School. Revised Edition. Florida State University: Holt, Rinehart and Winston.
Caroll, Herbert A. Mental Hygiene. The Dynamics of Adjustment. New Jersey: Prentice-Hall, Inc., Englewood Cliffs. 1969.
Crow, Lester D., and Crow, Alice. Human Development and Learning. Ram Nagar, New Delhi: Eurasia Publishing House (Pvt) Ltd. 1956.
Frandsen, Arden N. Educational Psychology. New York/St. Louis/San Francisco/Toronto/London/Sydney: Mc Graw-Hill, Inc. 1961, 1967.
Gage, N. L., and Berliner, David C. Educational Psychology. Boston: Houghton Mifflin Company. 1984.
Morse, William C., and Wingo, G. Max. Psychology and Teaching. Glenview, Illinois: Scott, Foresman and Company. 1962, 1969.
Smith, Louis. M., and Hudgins, Bryce. B. Educational Psychology. An Application of Social and Behavioral Theory. New York: Alfred. A. Knopt. 1964.
Subscribe to:
Posts (Atom)